This Github issue comment has suggested code to reproduce files (without filenames and folder hierarchy)
#undef NDEBUG
#define ZSTD_STATIC_LINKING_ONLY
#include <assert.h>
#include <stdlib.h>
#include <stdio.h>
#include <stdint.h>
#include <string.h>
#include <zstd.h>
static uint64_t get_file_size(char const* filename) {
FILE* f = fopen(filename, "rb");
assert(f != NULL);
int ret = fseek(f, 0L, SEEK_END);
assert(ret == 0);
long int const size = ftell(f);
assert(size >= 0);
fclose(f);
return (uint64_t)size;
}
static void read_file(char const* filename, void* buffer, size_t size) {
FILE* f = fopen(filename, "rb");
assert(f != NULL);
size_t const read = fread(buffer, 1, size, f);
assert(read == size);
char tmp;
assert(fread(&tmp, 1, 1, f) == 0);
fclose(f);
}
static size_t decompress_one_frame(char const* inputPtr, char const* inputEnd, char const* outputPrefix, int idx) {
size_t const inputSize = (size_t)(inputEnd - inputPtr);
size_t const compressedSize = ZSTD_findFrameCompressedSize(inputPtr, inputSize);
assert(!ZSTD_isError(compressedSize));
size_t const decompressBound = ZSTD_decompressBound(inputPtr, compressedSize);
assert(decompressBound != ZSTD_CONTENTSIZE_ERROR);
void* const decompressed = malloc(decompressBound);
assert(decompressed != NULL);
size_t const decompressedSize = ZSTD_decompress(decompressed, decompressBound, inputPtr, compressedSize);
assert(!ZSTD_isError(decompressedSize));
size_t const outputFileSize = strlen(outputPrefix) + 11;
char* const outputFile = malloc(outputFileSize);
assert(outputFile != NULL);
{
size_t const written = snprintf(outputFile, outputFileSize, "%s%d", outputPrefix, idx);
assert(written < outputFileSize);
}
{
FILE* f = fopen(outputFile, "wb");
size_t const written = fwrite(decompressed, 1, decompressedSize, f);
assert(written == decompressedSize);
fclose(f);
}
free(outputFile);
free(decompressed);
return compressedSize;
}
int main(int argc, char** argv) {
if (argc != 3) {
fprintf(stderr, "USAGE: %s FILE.zst OUT-PREFIX\n", argv[0]);
fprintf(stderr, "Decompresses a zstd file containing more than one frame to ${OUT-PREFIX}0, ${OUT-PREFIX}1, ...\n");
return 1;
}
char const* const inputFile = argv[1];
char const* const outputPrefix = argv[2];
size_t const inputSize = get_file_size(inputFile);
char* const input = malloc(inputSize);
assert(input != NULL);
read_file(inputFile, input, inputSize);
char const* inputPtr = input;
char const* const inputEnd = input + inputSize;
int idx = 0;
while (inputPtr < inputEnd) {
size_t const compressedSize = decompress_one_frame(inputPtr, inputEnd, outputPrefix, idx);
inputPtr += compressedSize;
++idx;
}
assert(inputPtr == inputEnd);
free(input);
return 0;
}
This program will work for you. If you write it into a file called unzstd.c, and have libzstd installed, you can compile it with cc unzstd.c -lzstd -o unzstd. Then, if the file you want to decompress is input.zst you can run:
mkdir output
./unzstd input.zst output/
ls output/
It will create one output file per input file that you compressed, in the order that they were compressed, named output/0, output/1, etc. So you'll lose the filenames, and the directory structure, but you will get all your files back.